Fireworks produced by simulation results diskette

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  See below the floppy disk can not believe that this is a digital photo Oh, we actually produced in the FW in effect.    How kind, as echocardiography, let us together with a super-FW simulation to the floppy disk. 

  Production Tools: FIREWORKS MX using simplified Chinese version of Font: Georgia 
  Main production methods: FW built-in filters, texture filling, a reasonable choice of fonts, fountain fills and mask, path composition 

  Detailed process: 
  Step 1: Preparation: Wash your hands, dressing, bathing, incense, Xinchengzeling. 
  Find one of the most common sony diskette, the production process can always reference (what you use a flash? Floppy as throwing light?) 
  Start FW MX, the new canvas, we tentatively canvas size: 500 * 500, the Background Color is white. 
  Step 2: a set of the production in the first canvas, rectangular with rounded corners tools, painting a canvas than a little square of the radius (in the keyboard mapping of the shift button, can be drawn on the square.) At the same time, The rectangular frame strokes settings as follows: 

  We have just b in good rectangular box drawn Right click on the pop-up menu, select "Cancel portfolio," so we just draw on the rectangular box has become a pure path, and facilitate our further changes. 
  C canvas shows that the proportion will be slightly enlarged to 200%, and then drag the edge of the slider work area, we will be positioning to the attention of the right upper shoulder rectangular box, and then select Toolbars "pen" tool in the annex Fillet Add two nodes: 

  D retention of the two new nodes, the keyboard del key to delete the original fillet to the two nodes, creating a diagonal: 

  E in the top of the rectangular set, then drawing a narrow rectangular-shaped fillet, select menu item "revision" under the "Portfolio Path>>> hole" in the above played a marginal gap to: 

  F steps before the application of the production method, we could fillet rectangular outline on the verge of a rather meticulous changes, and eventually realize the contours of the floppy disk simulation results: 

  G on the current disk filled with a set of graphics, texture filled with the "sandpaper" to the simulation of the plastic disc particle texture, filling and I chose # 555555 

  Drawing from top to Bottom 2 h rectangular box with the above c \ d step change in the way nodes, and regulating graphic effects are as follows: 

  I here is more important step, in order to set performance of a three-dimensional sense, we have to frame the three graphics processing effects.    Select the bottom of the map, the use of the diagonal and projection effects, the specific parameters are as follows: 

  The same right to the top of the two graphics Bevel effect within the application specific parameter settings are as follows: 

  OK, now we see there are a model of the kind of floppy disk is not on the show in front of us?    ?    ? 

  The third step is the production of metal vane size of a drawing of a rectangular appropriate fillet, the top edge should be a top notch higher than the level of a single pixel, we note that the general floppy pieces of metal there is a little above the left gaps, we use the combination method add a path, and then in the internal burrows, metal vane by the general shape: 

  B In order to simulate the texture of metal, pieces of metal on the texture of the filling, here we set up as follows: Note that the colour graded on both sides, although similar, but still different, and one is white # ffffff while it is very simple grey # F6F6F6 

  C Some comrades will be asked, how I set out after Unlike metal ah?    ?    Oh, Do not, we have to adjust, "Satin" gradual filling handle才行choice "Guidelines" (black arrow) tool and found that the metal sheets have been filled more out of the handle of an adjustment, we will adjust it Rotating to the diagram shows the location of the attention, the right adjustments than just point and the edge of a higher pixel rotating stalk, practice found that such settings, the best texture: 

  D excellence we will not be complacent, we have to set the pieces of metal, its application Gaussian blur and shadow effects, the specific parameters: 

  Well, this metal is not doing you a great sense of accomplishment dizziness but ah?    ?    Hey, not busy rest, saved for the next step: 
  The fourth step is to dengan paper labels before making your diskette is not the time dengan labels do not like paper?    ?    Not for any other reason SONY floppy disk labels paper is indeed very pretty simple, we do this deliberately: 
  Drawing a suitable size rectangular white fillet: 

  B drawing will be just the two labels paper-cloning (keyboard shortcut CTRL SHIFT D), and then we use a pen and drawing tools as shown in graphics, its linear filling: 

  Note that the linear fill three key color: blue: # 3399 FF Amber: # FFFF00 Juhong: # FF9900 
  C choice we have cloned the first step to the round rectangle, adjusting to the top, while the selected layer and the newly produced color layer, a combination Path>>> cutting operation, when the color transition has been embedded in the color The paper labels with quote below. 
  D also remember that we have just cloned Fillet there is a rectangular bar, in the layers panel to find it, set it for the top level, and then the linear filling, set up as follows: 

  E selected to rectangular and the lower cut-off color layer, a mask (revised menu>>> Mengban>>> combination Mengban).    Well, labelling dengan forward, we have at least a bit of luster to a floppy disk.    .    Finally, we want to add the text: 
  Step 5, the addition of text on a total of three floppy text, the paper label SONY marks, the bottom of the paper label formatting text, as well as metal vane on SONY trademark. 
  A three Georgia were selected text fonts, bold, even eliminate jagged edge. 
  B in the metal sheets on SONY text, filled with color # CCCCCC, adjust the transparency of the text can be good for the 50 percent, and our floppy disks have largely been done almost on, everyone is not found Shaoledian things ah, , and to increase oil, we conducted a more detailed patient relevant work: 
  A) preparation of floppy disks to the top side of the arrow graphics, drawing good use of the shadows, parameter settings are as follows: 

  B) Add right "HD" text, in practice not found a suitable Font to write such a letter directly effect, we use a pen tool painted, and then the left arrow logo application and the same effect can be in the shadow . 
  C) drawing the left bottom corner I write protection, as I wrote in the protection of a black box, so not too much for refined only need to manually draw a broken line optical performance can change. 
  D) Finally, we all layers can be combined into a bitmap, and then with rubber demolition tools or other small tools on the edge of treatment. 
  Source: 

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